Here are a collection of assets that I use in my game. Hero Card – use to create "card" tokens for the PCs Token Coins – for everything else (including ships and crew) Tabletop (Revised) – reoriented, now includes a play surface and map of Théah on one background Progress Clocks – based on Blades in the Dark and this blog article Numbered Tiles – drop this on the tabletop as a reminder of what Raise bad things happen on Story Headers – for Handouts keeping track of different stories in play Story Card – a nice neutral surface for recording notes on the tabletop Card (gridless) – another (larger) notekeeping surface asset Villain card – I designed this to match the hero card, but never used it. I find using the villain coins offers me more flexibility to improve in the moment. However, you might feel different. Pocket Reference Tool – a handout image to help remind players of skill rank and dramatic wound benefits. 7th Sea Roll20 Macros — here are some of the macros I use in my game. I've broken these down between Token Macros and Macro Bar.