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Gladiator Combat

1518061138

Edited 1519731616
12th level characters for  Performance combat To a Number of Wounds,  Actual number of hits, still being determined. Types of Hits/Wound a hit from a weapon that successfully deals HP damage.   A spell that does HP damage and if it has a save the Character fails the saves.   Example: Fireball.  If they pass the save, they still take damage but it does not count as a Hit Any spell that auto hits (magic missile), will not count.  A hit must have a chance of missing or have a save :) animated/Summoned creature can score hits/wound on opponents but Hits/wounds scored on the animated/summoned creature do not count. Healing a animated/summoned creature still gives the same penalties because healing is never liked by crowds.  Animated/summoned creatures are not opponents so there is no bonus or penalty for dropping or killing one.  Using undead is not illegal but using a slain opponent or ally body as a  the component of, target of, or in any used by a spell, ability, or effect; other than an attempt to save/bring them back, is illegal and will result in instant loss. Any other ability that does Hit point damage counts as a hit/wound, but if the effect has a save, the save must also be failed just like a spell. Any Hit/Wound where the damage is 100% completely negated, does not count, but if it deal even 1 HP of damage then it counts. Any spell, ability, effect, etc. that is designed to perform a one hit kill (Finger of death, phantasmal killer, coup de grace action, etc.) are illegel and there use will result in instant loss. Healing.  If a character is healed HP by a spell, effect, ability, etc.. then hits/wounds scored on that character can be removed.   The spells will remove 1 hit scored on that character per spell level.  This is a one time effect per spell, continues healing spells do not continue to remove hits/wounds. Other healing effect will remove 1 hits/wounds scored on that character per use, unless it is extreme healing (left to group call at time)  The team that scores the final hit, will received 5 Victory points.  Winner determined by high Score.  Victory points plus crowd level at end of combat (1-5) Death and Injury If you reduced an opponent to 0 HP and knock them Unconscious (must be both) then your team gains 1 victory point If you kill an opponent (not the goal but can happen), then your team losses 1 Victory Point or if you have no VP then crowd's attitude is reduced by 1, if possible. If a spell such as breath of life is cast on the deceased is that vp loss nullified assuming it brought them back to life? If it work and returned the character to life then yes you would get the point back and I would allow you to make a performance roll to improve crowd/gain VP If it failed to save them, I would let you roll a performance for trying but you would not automatically get the lost point back Team 1 Alaina, Skovald, Sais Team 2 Danny, Zheda, and Cereliona
I added a gladiatior character sheet for every one.  You don't have go use them but I thought they might come in handy.  
still working this out for a while but since no game I thought I would post what I have The game will be to a certain number of hit.  I am still deciding if it is team hits, player hits, if there is a limit of hits per round per player or something like that.  Will have final rules when needed but the wining team gets a bonus of 5 Victory Points. Performance combat, Crowd has attitude like NPC when using diplomacy,  if you push the crowd past the top level you get a victory point. at the end of game total up crowd level(1-5 points)  and victory points.  Highest score wins
Will healing have any effect on the hits ie. Negating them or something similar? Other than the crowd reaction penalty? Offensive spells/abilities  count for hits?
I answered by updating the first post, I beleive that should answer your questions. :)
1519320825

Edited 1519320851
Any spell that auto hits (magic missile), will not counr as a hit/wound. A hit must have a chance of missing :)
1519374020

Edited 1519374446
If you kill an opponent (not the goal but can happen), then your team losses 1 Victory Point or if you have no VP then crowd's attitude is reduced by 1, if possible. If a spell such as breath of life is cast on the deceased is that vp loss nullified assuming it brought them back to life? added for convenience:  Breath of Life School conjuration (healing); Level cleric / oracle 5, shaman 5; Domain healing 5 CASTING Casting Time 1 standard action Components V, S EFFECT Range touch Target creature touched Duration instantaneous Saving Throw Will negates (harmless) or Will half, see text; Spell Resistance yes (harmless) or yes, see text DESCRIPTION This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature’s hit point total is at a negative amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature’s hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day. Creatures slain by death effects cannot be saved by breath of life . Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life. ...not that im saying it could happen but what about animate dead?
If it worked, yes you would get the point back and I would like you make a performance roll to improve crowd/gain VP If it failed to save them, I would let you roll a performance but you would not automatically get the lost point back
1519430911

Edited 1519431117
Oh god, Traskus has just been given permission and incentive to kill, lol.
Tom L. said: Oh god, Traskus has just been given permission and incentive to kill, lol. You notice that he didn't say anything about Animate dead right?  >:)  
Animate dead would just be a normal spell used in combat, like summon monster.  No bonus but no penalty either :)
If he animates/summons something, it counts as a valid target for total hits, correct?  And defeating it would award a VP?
animated/Summoned creature can score hits/opponents on opponents but Hits/wounds scored on the animated/summoned creature do not count.   Also, Animated/summoned creatures are not opponents so there is not bonus for dropping or killing.  Healing a animated/summoned creature still gives the same penalties because healing is never liked by crowds.  That being said, I did not think about Summoned/animated creatures in this combat so if anyone has any objects to this please let me know. :)
1519516379

Edited 1519516480
I think if you're summoning something into the combat, or especially reanimating a fallen opponent, it should be counted as a valid target for hitting/wounded.  If a character gets reanimated under the opposing team's control, it's now a 4 v 2 where 1 team can score against any target, but the other team has an attacker that is effectively pointless to attack, aside from removing an attacker.  It's too much of a slippery slope in a case of something that's effectively supposed to be a sport.  Personally, I don't think reanimating should be allowed, because killing isn't the goal of this in the first place.  Logically, there'd be rules in place to curb peoples' desire to kill their opponents in battles that aren't supposed to be to the death.
Tom L. said: ...  Personally, I don't think reanimating should be allowed, because killing isn't the goal of this in the first place.  Logically, there'd be rules in place to curb peoples' desire to kill their opponents in battles that aren't supposed to be to the death. I am still working on my response to the other part of tom post.  Will get it up later but as for animated dead Tom has a points, but in the locations where this fight will be taking place animated dead is not illegal.  I will be looked on bad by the crowd so I would required a Mandatory Check to not reduce crowd attitude similar to using healing magic.  
In pricate Tom has convinced me that animate dead will be illegal 
Personally I fully agree that animate dead should be illegal in the context of the match, as should spells like phantasmal killer. I was joking around about it here but it isn't the purpose of the match to kill thr other team. Tis why im very likely going to play a healer.   
1519731541

Edited 1519731555
Traskus (Justin) said: ...as should spells like phantasmal killer. I was joking around about it here but it isn't the purpose of the match to kill thr other team. Tis why im very likely going to play a healer.    I figured it went without saying but here it is any way. :) any spell, ability, effect, etc. that is designed to perform a one hit kill (Finger of death, phantasmal killer, coup de grace action, et.) are illegel and there use will result in instant loss.