
12th level characters for Performance combat To a Number of Wounds, Actual number of hits, still being determined. Types of Hits/Wound a hit from a weapon that successfully deals HP damage. A spell that does HP damage and if it has a save the Character fails the saves. Example: Fireball. If they pass the save, they still take damage but it does not count as a Hit Any spell that auto hits (magic missile), will not count. A hit must have a chance of missing or have a save :) animated/Summoned creature can score hits/wound on opponents but Hits/wounds scored on the animated/summoned creature do not count. Healing a animated/summoned creature still gives the same penalties because healing is never liked by crowds. Animated/summoned creatures are not opponents so there is no bonus or penalty for dropping or killing one. Using undead is not illegal but using a slain opponent or ally body as a the component of, target of, or in any used by a spell, ability, or effect; other than an attempt to save/bring them back, is illegal and will result in instant loss. Any other ability that does Hit point damage counts as a hit/wound, but if the effect has a save, the save must also be failed just like a spell. Any Hit/Wound where the damage is 100% completely negated, does not count, but if it deal even 1 HP of damage then it counts. Any spell, ability, effect, etc. that is designed to perform a one hit kill (Finger of death, phantasmal killer, coup de grace action, etc.) are illegel and there use will result in instant loss. Healing. If a character is healed HP by a spell, effect, ability, etc.. then hits/wounds scored on that character can be removed. The spells will remove 1 hit scored on that character per spell level. This is a one time effect per spell, continues healing spells do not continue to remove hits/wounds. Other healing effect will remove 1 hits/wounds scored on that character per use, unless it is extreme healing (left to group call at time) The team that scores the final hit, will received 5 Victory points. Winner determined by high Score. Victory points plus crowd level at end of combat (1-5) Death and Injury If you reduced an opponent to 0 HP and knock them Unconscious (must be both) then your team gains 1 victory point If you kill an opponent (not the goal but can happen), then your team losses 1 Victory Point or if you have no VP then crowd's attitude is reduced by 1, if possible. If a spell such as breath of life is cast on the deceased is that vp loss nullified assuming it brought them back to life? If it work and returned the character to life then yes you would get the point back and I would allow you to make a performance roll to improve crowd/gain VP If it failed to save them, I would let you roll a performance for trying but you would not automatically get the lost point back Team 1 Alaina, Skovald, Sais Team 2 Danny, Zheda, and Cereliona