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Character name toggle for Macro bar

Would like to be able to toggle off my own name from the Attribute Macros on the Macro bar buttons to save space. I run my screen a bit magnified, and I don't really see the point of that info from a solo players POV, Thanks
1390780337
Gauss
Forum Champion
I assume you mean Ability macros? Have you tried Token actions instead?
I mean the macros that you create in your character's Journal entry as opposed to the ones you create in the settings. I have not tried Token actions and will do that, thanks. I still think you should not need your name displayed on the macro buttons in the macro bar tho. :)
1390782203

Edited 1390782244
Gauss
Forum Champion
I was not commenting on your suggestion. My purpose (one of them) as Moderator is to help people use the tools currently available. :)
1390790341

Edited 1390790415
Lithl
Pro
Sheet Author
API Scripter
The name is displayed in the case of someone controlling multiple characters -- say, for example, the GM, or a character with a pet/familiar who also has abilities. If you don't want the name to show, you've got two options: Mark the Ability as a token action, and you'll see the Abilities at the top (rather than the bottom) whenever the character's token is selected; or make Macros instead of Abilities (macros are tied to the player rather than the character, and don't show a name before the macro name). If you ever type an action into the chat, note that Macros are called with #MacroName as opposed to Abilities which are called with %{Character|AbilityName} (Macros can also be token actions; however, since they're not tied to a character, they'll show up when selecting any token, instead of only for a specific token.)
1390795184
Gauss
Forum Champion
Brian brings up a good point, a Macro will not come with the name attached. However, there is a problem with Macros in that if you are ever removed from a campaign, even accidentally, you will not be able to restore your Macros. There is a way around that though, create Abilities but call them with Macros. Example: Character name: George Ability name: Attack Ability body: /r 1d20 +@BAB +@STR Macro name: Attack Macro body: %{George|Attack} Now, you have a short name (Macro) calling a long name (Ability).