Hello Everyone, We're looking specifically for a GM/DM who can run a campaign with homebrew races and the homebrew class, pugilist; the time zones of our party vary by only 2 hours (central to atlantic timezones for all 6 members). Additionally, you have to be capable of supporting rules that allow for evil and chaotic decision making (most of our party is chaotic with one member being neutral evil); examples would be taking slaves, killing good guys in certain instances, etc. Pugilist - <a href="https://dnd-5e-homebrew.tumblr.com/post/1384081040" rel="nofollow">https://dnd-5e-homebrew.tumblr.com/post/1384081040</a>... While our group was hoping to play the premade module the Sunless Citadel, we are willing to compromise and play any campaign you have in mind so long as you're willing to respect the fact that we each put a lot of work into building a balanced party with unique characters being part of it. We need a GM who is more about the storytelling as opposed to being a stickler about eliminating homebrew mechanics; my thoughts are if you're any kind of GM worth your salt you should be able to adjust the game play to support unique character choices. Our characters aren't OP, we each just have our own set of preferences as to what we would like to play as in the fantasy world (I for example am a big fan of Rocket from Guardians of the Galaxy so my character is based loosely off of his design in a couple of ways). Here's our party if you're interested: Red Pandafolk Wizard (Homebrew race) Wargen Pugilist (Homebrew Race & class) Lightfoot Halfling Rogue Wood Elf Ranger Firbolg Druid Hill Dwarf Blood Hunter (Xanathar's guide to everything based class) If you think you can lead our team we would be happy to have you; however, if you're going to tell any of our party they have to change their races or classes then we're not interested. We're reasonable people though and would be happy to compromise on just about anything aside from those things.