
I have been playing with the Tomb Annihilation module and this past game had a weird issue. On the player and DM hex maps of Chult, the tokens seem to slide from where I put them. I ended up just drawing the marker on the map to keep the game rolling. But I don't understand why it slides. This is using the "party" icons from the top right corner.
Here is what I have tried...
1) I shut down all addons in Chrome (my normal browser) and it still slides.
2) I opened the game in Firefox and it does the same thing. (Fresh install, no addons)
3) I tried a different hex token from the art library and it slides. (Token needed to be scaled down to fit a square)
4) I tried Edge *shudders* with same result.
5) I built a new game with the hex layout the same as these maps and it seems to have no issue.
6) If I increase the size of the token to maybe 10 times the current size, the slide issue disappears. As I increase the size, it slides less.
It did work for the first session mid-last month but something seems to have changed recently? When it slides, it does not slide into a hex. So it's not a snap to grid issue.
Thanks!
Christopher
Here is what I have tried...
1) I shut down all addons in Chrome (my normal browser) and it still slides.
2) I opened the game in Firefox and it does the same thing. (Fresh install, no addons)
3) I tried a different hex token from the art library and it slides. (Token needed to be scaled down to fit a square)
4) I tried Edge *shudders* with same result.
5) I built a new game with the hex layout the same as these maps and it seems to have no issue.
6) If I increase the size of the token to maybe 10 times the current size, the slide issue disappears. As I increase the size, it slides less.
It did work for the first session mid-last month but something seems to have changed recently? When it slides, it does not slide into a hex. So it's not a snap to grid issue.
Thanks!
Christopher