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So, I may be too tired to think but, when using `rollGreater` what do youse do to consider the EQUAL situation? Example: `rollGreater() 1d20 12` this suceeds if result is 13+, and fails if 13-, but if the result is 13, none of them are triggered.
this puzzled me for a while too, till I discovered the NOT operator (which is ^). So if you have a system where you have to roll equal or greater, that is the same as NOT rolling less, which is: {{#^rollLess() <rollname>}}
{{/^rollLess() <rollname>}}