Soo, heres what I got ---- Attack Macro !roll20AM --play|Bolter| !roll20AM --stop,delay:3|bolter| ! /me attacks with his Bolter and shoots at @{target|foe|character_name}! **To Hit**:[[-1*1d100-((@{Selected|BallisticSkill}+?{Modifier|0})*-1)]] /me shot hits the: [[ 1t[Hitzone] ]] Dealing [[{2d10+5}-@{target|foe|TB}]] X damage pen 4 Now, this macro displays what I want it to, but obviously dont acccually modefy the target tokens bar1. Nor do I have proper incorperation of armor (hitzone table displays right locations, but I cant figure how the hell I get the pen/armor worked out. When I fiddled with it, if pen was bigger then armor it added to damage -.- maybe I should go with smth simpe lige a combined damage reducktion and just adding pen to damage ;/ ---- Healing @{selected|token_name} uses Medicinae to Heal [[{1d10}+@{selected|itb}]] Wounds from @{target|character_name} !token-mod {{ --set bar1_value|[[{@{target|Target|bar1}+1d10+@{selected|itb}, @{target|Target|bar1|Max}d1}kl1]] --ids @{target|Target|token_id} }} So this do heal a token, though its pure luck if the number displayed match the acual healing done, also I have to click target token twise (a minor bother to be sure, but a bother non the less. In any case, if someone know how to incorperate the features into my macro Id be much happier ... I cant make this crap work for me