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Importing official modules to existing campaigns

Hi! I've been DMing a Storm King's Thunder campaign for a year now, and we moved to roll20 at the end of last year to accommodate out of town players, so I've been happily creating my own maps and tokens and it's been working marvelously. Yesterday, someone gifted me the Storm King's official module and I've been trying to find a way to import it into my current campaign so I can start using the official assets, but I can't figure it out. I know you can start a new campaign and select the module from the beginning, but I have so many specially made maps that are unique to my game and I don't want to rebuild all of that. Is there a way to export battlemaps, custom monsters and NPC's in the journal, etc. etc. etc to the new campaign so that I use the Storm King's Thunder official module? Thanks!
Okay, I might have found out how to do it. Use copy game? I'm not going to stumble around blindly, I'm too scared of losing so many hours of work!
You could easily copy items from one game to another using the transmogrifier, but unfortunately it is only usable with a PRO subscription. Maybe you would benefit from a one month upgrade to get it all copied over and then move your subscription back down to the PLUS level.
1520027319
The Aaron
Pro
API Scripter
Seconded.  The Transmogrifier is designed for that purpose, basically.  The option you have at Plus level is moving Characters into the Character Vault and then into the new Game, but that doesn't help with handouts and maps. 
Thank you! I think a one month PRO sub to be able to use the transmogrifier is the way to go!
1520032322
Gold
Forum Champion
Ron RBDM said: Thank you! I think a one month PRO sub to be able to use the transmogrifier&nbsp;is the way to go! The transmogrifier copies items from 1 game into another, so when you upgrade that sub, you're going to want to start a New Game with SKT, and then transmogrify between your SKT, and your main campaign. You'll probably want to move your custom campaign bits, into the SKT-started game, rather than the other way around, because SKT has so much material. Wiki docs, <a href="https://wiki.roll20.net/Transmogrifier" rel="nofollow">https://wiki.roll20.net/Transmogrifier</a>