JonathanTheBlack
                                    said:  
                 @GammaGoblinz You could just create a macro with five lines of /gmroll and include a /gm Bad roll clearing macro! at the start. 
                 LoL! When I do it I tend to roll ridiculous dice, i'll do a 1d100 on session, maybe a 1d30 another session, maybe a 1d3 another session. I know it probably makes no difference but I feel like rolling varied dice types might help.
                Also, I agree, every single roll can result in any of the sides, so rolling low a lot happens and is no less random than rolling high a lot, (once rolled a 1d20+10 against 7 targets and every result was over 22+)  It just tends to happen, random doesn't mean it's going to be up/down up/down up/down.  Haha, you never hear anyone complain about constantly rolling high and saying they want a new random generator 'cause they have nothing to complain about, but the minute they start consistently rolling low, all of a sudden the generator isn't rolling random enough. <---Food for thought.