
I am a bit confused after this topic , which seems to imply that a roll function in Roll20 is automatically rounded, which seems not to be the case in my campaign. For instance: /r 50/12 yields 4.1666666667 instead of the expected 4. I understand the floor and ceiling functions as per the Roll20 docs , but I need standard rounding. I am using a crunchy system - one which recalcs Load penalty throughout combat - and the flow of combat is better served by keeping track of actual load (weight) in a token bar and dividing by endurance within an ability/macro . /r 1d100 - @{Penalty:Fatigue} - @(Penalty:Injury} - (@{Load} / @{Endurance}) ->88 - 20 - 10 - (50/12) = 58.8333333333333336 How do I get that formula to return 59? References: <a href="https://app.roll20.net/forum/post/186589/why-does-" rel="nofollow">https://app.roll20.net/forum/post/186589/why-does-</a>... <a href="https://wiki.roll20.net/Dice_Reference#Rounding_Ro" rel="nofollow">https://wiki.roll20.net/Dice_Reference#Rounding_Ro</a>...