I'm working on a campaign right now, have been off and on for a few months, and have the following. In the game forums there is a couple threads, character creation, specific thread for ooc stuff, and a group rules which explains what is expected from everyone (think of it as a Code of Conduct). As those are non game related material (behind the scene stuff) I tend to keep them outside the game room. I also have the API script "Welcome Package" installed to make it easier for the potential players to start on their character sheets. Inside the game, I do some of my usual prep. Create maps and setup any feature that is going to be used then archive all of them till needed. Create a playlist of music and sound effects. Create my organizational layout of folders in the journal tab. Generally it looks like this or similar: A game handout that provides multiple things: Some basic game world information Functions as a hyperlinked index of various archived handouts which provide more specific location information Sheets Characters NPCS Monster Manual - this only holds what I will be needing for the adventure including any random encounter monsters that might be needed. HD - to sort monsters by their hit dice Game Stuff - usually has a more specific or elaborate name Macro sheet - I use a splash page that has a token on it and it is linked to this sheet. The sheet has one macro and it is for character attribute rolling which is displayed when the token is selected. Adventures A character sheet named as the adventure- I usually setup initial location descriptions so when the group enters the scene, I can just click on it and have it show up in the text chat.