This is a Teleport script someone else wrote, but I've made some changes to it for my games and I thought I'd share the updates. Gist: <a href="https://gist.github.com/shdwjk/350752df3684d859f28" rel="nofollow">https://gist.github.com/shdwjk/350752df3684d859f28</a>... Two major changes: 1) If a teleport pad is marked with the Dead X, it won't function. This is especially useful for making one-way portals, or portals that need to be activated. (TokenMod can toggle that status for you!) 2) If a teleport pad is marked with other status markers (including numbers) it will only affect a token with same status markers and numbers as a subset. For example, if you put the pink marker with a 3 and the green marker with a 7, only a token with the pink 3 and green 7 statuses will be able to use it. In my dungeon, I used this to give the portals magical keys. Had a ton of fun at it. =D Hope someone finds that useful!