
Quick and dirty - seeking 1 for a Homebrew Pathfinder campaign meets Mondays at 7pm EST. Low magic. Cha casters only. No Paladins. No Summoners. Group could benefit from a bard. Read on for details if this interests you. **** Fringe of the Age Campaign
This is the Fourth Age in the world. This is an age of
low technology and magic (very low access to magical items). The Second
Age ended with a cataclysm brought on by magic users who attempted to
open a hole into the Dark One's prison. This brought on years of madness
and destruction. The magic users (Channelers) banded together at the
end of the Third Age and attempted to seal the hole in the prison.
Unfortunately, the Dark One lashed out at the last moment killing the
majority of Channelers in the world and sending a wave of dark energy
over the world that forever changed the human race of the world. The
energy began to warp their very existence and over a period of two
hundred years, new sub-races began to emerge. These sub-races began to
thrive and grow in number until they became their own standalone races.
It also threw into chaos the powers of magic that shape the universe. No
longer was magic left to a select few. Now magical abilities manifest
themselves as innate abilities in some (ie; spell like abilities like
Ki, CHA based casting).
Almost one thousand years have passed since. The world
has all but forgotten those terrible times and has begun to rebuild. But
prophecy and legend show that the Dark One shall rise again if not
countered by new heroes. And already there are signs...
This is a gritty, post-apocalyptic game with mature themes and a harsh environment. Sessions are Monday at 7pm EST.
Characters
Characters will be 20 point buy, or roll 4d6, drop
lowest, arrange as desired (keep the better of the two). Level 1 to
start. 150 Gold. Two traits.Races allowed: Human, Elf, Dwarf, Halfling,
Gnome, Catfolk, Undine, Ifrit. Alignments: any non-evil.
There are a number of class restrictions based on the
setting. No INT or WIS based casters (ie - Wizard, Cleric, Druid, etc.).
Paladins are also out due to the gritty setting from an RP standpoint.
Classes such as Ranger that have access to WIS based spells must
archetype out of spell use (ie. Shirmisher Archetype). CHA based casters
are OK - ie. Sorcerer, Oracle, Bard, etc., Summoners being the only
exception.
Party Composition
A balanced party is key, the group will have 5 Characters total. We have Ranger (Skirmisher), Ninja/Monk, Fighter, Oracle.
Players
Experienced, mature players preferred. Weekly
commitment required, failure to show without reason = kick. Experienced
roleplayers are key, as it will be a heavy RP game . Combat is also
important. Optimized characters and good roleplaying are not mutually
exclusive.
Skype and headset required (this is not a text based game!).
Next Steps Please add to skype: natethegreat976 and paulshoop
You will be asked to make a character in mythweavers and
send the link via skype as part of the application process.