Hi all I'm very new here. I've been trying to find a good way to do attacks (for both PCs and NPCs) but haven't been able to come up with one that is able to decide whether an attack hits AND calculate damage. Ideally I'd also like it to be weapon neutral (or rather, able to grab weapon stats at the player's discretion) but I'm not sure that's possible. My big question is: is there any way to do flow control (if/else etc) with the macro syntax? Does anyone have other recommendations on how to do attacks? (is it best to just do it all traditional style by remembering pertinent stats?)