
So I've been running games on here for a while, and just fixing this on the fly, but finally decided to ask if there's a better way.
I have character tokens saved to my player's sheets. They have all their sight, their lighting, all of that just fine. BUT. Sizing on drop is SUPER inconsistent.
On map 1, player drops token, its a single unit size. Period. Switch to another map, no changes, they drop it, it covers 4+ units. Still a third, its about a unit and a half. Any idea why?
Also, the noobish question on this - many of my maps use different unit scaling. Some 1 unit=5 (default) - others its 1=20, or 1=0.5. Is there any way to make token drop respect this unit sizing, or do I have to just manually adjust my players down in every instance for these?
Sorry if I sound clueless, I probably am, and thanks for any help!
I have character tokens saved to my player's sheets. They have all their sight, their lighting, all of that just fine. BUT. Sizing on drop is SUPER inconsistent.
On map 1, player drops token, its a single unit size. Period. Switch to another map, no changes, they drop it, it covers 4+ units. Still a third, its about a unit and a half. Any idea why?
Also, the noobish question on this - many of my maps use different unit scaling. Some 1 unit=5 (default) - others its 1=20, or 1=0.5. Is there any way to make token drop respect this unit sizing, or do I have to just manually adjust my players down in every instance for these?
Sorry if I sound clueless, I probably am, and thanks for any help!