Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Quick question about modules

I'm curious about buying one of the module campaigns but I do have one important question: If I buy a module, can I use the assets used in the module to make my own maps and such? Say I buy Curse of Strahd, can I use Curse of Strahd assets and tokens to build maps and encounters for a home made campaign down the line, or is that only something that can be done with asset packs? Obviously I wouldn't be making a profit off of them in any way, this would just be for personal use and entertainment. The reason I'm asking is I'm a little strapped for cash, and if I can't use those assets outside of that module, I'd rather spend the money on asset/map packs and put one together myself.
1523045890
The Aaron
Pro
API Scripter
Yes, with the caveat that they won't show up in your Library so you'd need to either download and reupload the ones you wanted (select them, hit z, right click to save), or create a game based on the Module and then copy pieces onto a new page.   With the Transmogrifier (a Pro Subscriber Perk) you can copy elements from a game created from the module to another game. 
The Aaron said: Yes, with the caveat that they won't show up in your Library so you'd need to either download and reupload the ones you wanted (select them, hit z, right click to save), or create a game based on the Module and then copy pieces onto a new page.   With the Transmogrifier (a Pro Subscriber Perk) you can copy elements from a game created from the module to another game.  That's good to hear. Thanks man!