This is what I'm using for awarding XP and Currency now: XP: !setattr --charid -L9PSI5v14q-4Ckw85hv, -L8pfe4v2ziojYmq-nXK, -L9MY7e1NpY71mZwBdT8, -L9Oxseo4nN8Pupl2P-6, -L8lR02uXn4wBLB-5qrl, -L9Mu_S-WhANbE8f2E4z, -L9MKKUnZTZX-SnEe7fj --mod --mute --experience|?{Experience|0}
/desc Each member of the party was awarded ?{Experience|0} experience points for ?{Reason|0}.
!sfx song:EXP action:play unique:true volume:100 You specify how much XP and give a reason the XP is being awarded and a nice fanfare sfx plays. An example of output from this that the players would see is "Each member of the party was awarded 100 experience points for a combat encounter." And this for awarding money: !setattr --charid -L9PSI5v14q-4Ckw85hv, -L8pfe4v2ziojYmq-nXK, -L9MY7e1NpY71mZwBdT8, -L9Oxseo4nN8Pupl2P-6, -L8lR02uXn4wBLB-5qrl, -L9Mu_S-WhANbE8f2E4z, -L9MKKUnZTZX-SnEe7fj --mod --mute --?{Currency|cp|sp|gp|pp}|?{Coins|0}
/desc Each member of the party got ?{Coins|0} ?{Currency|cp|sp|gp|pp}.
!sfx song:Coins action:play unique:true volume:100
You get a drop down box to specify the type of currency then specify how much and it will say for example "Each member of the party got 10 gp." CharSetAttr is a lifesaver. That combined with token-mod you can modify pretty much anything you want about a character!