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Questions on Macros for Special Attack Actions (Noobie Post)

I just started looking at using the macros that come generated with the 3.5 character sheet.  One of my players is using a class from Tome of Battle, and I figured 'maneuvers' and 'spells' were similar enough I could massage some of the basic spell ones onto the maneuvers.  Any kind of coding still looks like Latin to me, but I can puzzle what most individual pieces do and stick them together in a way that works (most of the time).  Some of the maneuvers are for things like grapples, charges, and other special attack actions, and I'm kind of at a loss as to how a macro for any of them could be made.  If anyone has any suggestions or sources I could read for this I'd be most grateful.
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Edited 1523536288
Ziechael
Forum Champion
Sheet Author
API Scripter
Hi Grigori, the 3.5e sheet is wonderfully versatile once you understand how it works. The spells field certainly seems like a great place to add manoeuvre information to me if you want it as a standalone output. However you could potentially amend attack macros to include it if you wanted to get a bit fancy with it ;) Lets start by getting a break down of 1 specific manoeuvre and the awesome community will likely provide multiple options of how to implement it... often with annotated breakdowns which can help you start to learn the 'latin' for yourself lol.