Kyle G. said: The solution without API is to use the polyline tool rather than the drawing an ellipse. This is not really a bug, rather it is a technical limitation with the current canvasing functionality. DL is derived through lines from the token rather than by each individual pixel whereas the ellipse tool functions using pixels instead of lines. (There are lines underneath of the circle though, which is what the DL is "catching" on above, but these lines will never match up.) You can see a similar instance of this when using a hex grid. Images line up to invisible squares underneath the hex rather than the hex itself. I see. I've been using the polyline tool already, I'm not dumb lol Just kinda curious why there's nothing to patch it up, any time I play with someone who's new to r20 and has recently subscribed, they make the mistake of using the circle tool and it's just kinda weird especially since as mentioned earlier there's an API for handling it.