[Script] DeathTracker

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Edited 1525726596
Robin
API Scripter
DeathTracker DeathTracker sets the statusmarker when a character is death or (optional) almost death, works great together with my  LazyExperience script. Optionally : Set an Unconscious statusmarker on Player Characters .  This works great with  StatusInfo . Commands !dead  - Shows the config menu. Tints --- Script:  https://github.com/RobinKuiper/Roll20APIScripts/tree/master/DeathTracker Repository:  https://github.com/RobinKuiper/Roll20APIScripts
1525726645
Robin
API Scripter
Update  0.1.5 Change the config menu Optionally adjust tint color on HP loss/gain. Optionally FX on HP Loss.
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I think a cool feature you could add is an effect that happens when someone is healed. I know this is about dying but health manipulation is a big part of this API.
1526071315
Robin
API Scripter
Jerry F. said: I think a cool feature you could add is an effect that happens when someone is healed. I know this is about dying but health manipulation is a big part of this API. Update 0.1.6 https://github.com/RobinKuiper/Roll20APIScripts/tree/master/DeathTracker Optionally use a gain HP FX (heal). Soon in the one click installer.
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I'm not really knowledgable when it comes to APIs, but would it be possible for me to alter the original code in a way that only makes the tint appear if health is under a certain threshold? I love the tracker overall, but some of my players are lamenting that their token is tinted when they take only 1 point of damage, but would love to keep the usability of the tint in general, rather than turn it off. Sadly, I have no idea how to make that happen, if it is possible.