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3d Dice Freezing Jukebox

So, I've looked around at other 3d Dice issues, but they seem to be slightly different. Whenever I roll a large amount of dice (usually anything above 10) the jukebox seems to stop working. I've replicated it quite a few times and I can't seem to avoid that issue aside from just not using 3d Dice. Sometimes I'll have to rejoin the session to be able to use that track again as well. Other than the jukebox, the game behaves normally, everything is calculated and nothing else really freezes up. I'm using Firefox and am not running any add-ons.
Hi DayDude, Could you go ahead and work through the bug triage shown below? Of super importance is going to be the console log to see if we can catch any errors that pop up. Detailed description of the problem Minimum number of steps to reproduce the problem Description of setup Browser + Version Browser Addons/Extensions Operating System Bug Triage Results Please carefully work through to the first three steps of our guide to Solving Technical Issues : Step 1: Make sure to use the right browser Please check if these issues persist when using both Chrome and Firefox. Step 2: Ensure that there are no extensions/addons interfering with Roll20 Please disable all add-ons/extensions and anti-virus programs. Step 3: Clear your cache If none of the above succeed in resolving the problem, please thoroughly work through Step 4 . (Don't forget the complete Console Log!)
1524794900

Edited 1524795094
Sure thing. Detailed Description: I've done some more testing and found it seems to only happen in Firefox. Sometimes, when I am running my game and I roll more than 10 dice at once, any jukebox tracks running are stopped. I say sometimes because it doesn't happen every time, but it's about 50/50 in terms of frequency. It also seems to only happen the first time I roll a specific set (/roll 15d6, /roll 20d8, etc.) If I play another jukebox track and roll the specific set again it seems fine. However, it still happens if I change the the number of the dice, or the type of dice, even slightly. Oddly enough, I have noticed it seems to happen more frequently with other windows open, as opposed to tabs. While running a YouTube video on my second monitor (in another instance of Firefox), it actually freezes the video in addition to freezing the jukebox. Steps to Reproduce Run two Firefox Windows, one with the Roll20 game in, logged in as a GM. Play a track on the jukebox in game and enable 3D Dice, with automatic 3D dice rolling enabled Roll a large amount of dice (example: 20d6) a few times. If it dosen't happen immediately, try a few different sets of dice back to back. I've done it with both /roll and /gmroll The Jukebox should freeze, along with the dice being rolled producing no sound My Setup 1. Browser : Mozilla Firefox Quantum 59.0.2 (64-bit) 2. Addons or Extensions : No addons or extensions, but here are my plugins which seem standard with it: - OpenH264 Video Codec provided by Cisco Systems, Inc. 1.7.1 - Widevine Content Decryption Module provided by Google Inc. 1.4.8.1008 - Shockwave Flash 29.0.0.113 3. OS : Microsoft Windows 10 Home, Build 16299 No Anti-Virus Software running during my tests. Console Log Output Here's the exact console log of my browser when the issue occurs. There were three media warnings that were highlighted in it, I put them in bold below: Array [ 1256.0344827586207, 2091.379310344828 ] app.js:86:13066 UPDATE GL SIZE! app.js:85:24956 ADJUSTING WIDTH AND HEIGHT OF VIEWPORT app.js:102:29216 Debounced init page! app.js:86:12131 init active page! app.js:92:5745 refershing page listings! app.js:95:17136 skip this one! app.js:102:32037 returned all current rolls app.js:102:32070 Finsihed after 54 calculations. app.js:102:32117 all done! cleanup! app.js:102:32501 Finished after going 2 levels deep. app.js:98:19151 Begin processing op! app.js:98:21020 Inline rolls complete! app.js:98:20575 remote Roll! app.js:102:27998 Roll: 982ms app.js:97:26968 Found existing ID! app.js:98:19559 Incoming app.js:102:28612 STOP RENDERING app.js:102:25542 Executing sequence #1 as 1 app.js:102:27543 10 app.js:102:27643 REDOING ALEA SEED app.js:102:26683 Media resource <a href="https://s3.amazonaws.com/cdn.roll20.net/sounds/D1" rel="nofollow">https://s3.amazonaws.com/cdn.roll20.net/sounds/D1</a>... could not be decoded. editor Media resource <a href="https://s3.amazonaws.com/cdn.roll20.net/sounds/D1" rel="nofollow">https://s3.amazonaws.com/cdn.roll20.net/sounds/D1</a>... could not be decoded. editor Media resource <a href="https://s3.amazonaws.com/cdn.roll20.net/sounds/D1" rel="nofollow">https://s3.amazonaws.com/cdn.roll20.net/sounds/D1</a>... could not be decoded, error: Error Code: NS_ERROR_DOM_MEDIA_MEDIASINK_ERR (0x806e000b) Details: OnMediaSinkAudioError editor skip this one! app.js:102:32037 returned all current rolls app.js:102:32070 Finsihed after 57 calculations. app.js:102:32117 all done! cleanup! Hope this helps! In the meantime I'll just use chrome.