So, I have a few macros that I've been working on. I want to be able to edit both the roll values for critical success and critical fails on a dice. For example: The character has a weapon that can crit on a 19, but can also injure the player on a 2 or a 3. How can I edit the macro to identify those numbers as crits, and show the respective indicators(red and green surrounding boxes) for those rolls? Going off of that, is there a way to also set up certain messages, or other specific rolls to occur on a certain outcome? For example: Going off the above example, if the player rolled a natural 1, 2, or 3, is there a way that I could create a message to pop up either in chat, roll table, or popup that would say something like "Backfire"?