Hi. I'm hoping you pro's can help me out! I run a d&d 5e, text only game and I would like to speed up combat and I'm looking for any scripts or macros that could help. I currently use a simple macro button that works something like this.... /em (token name) attacks (selected token) ...Which works well when I want to say who's attacking who. Sometimes there will be multiple attacks and monsters, so to help players I will usually include a quick... /em (Selected token) recieves ? Damage! However, it gets a little slow if we ever have a mob of 5-6 creatures all attacking the same player. I end up rolling all attacks, then scrolling up... adding the damage together in my head... and then clarifying the total with the players. I was wondering if there was a way I could have a macro/roll that would say something like... /emas The 'xxx' group make '8' attacks, with '3' successfully hit for a total of '11' damage! For this to work, I would obviously have to answer quite a few 'prompts' in the macro, such as the attack modifier, the 'target' AC and the damage roll. Alternatively... can anyone help with any aspects of this? I mean... would it be possible to make a macro that said 'xx monsters make a saving throw and xx succeed'. I suppose it might boil down to... is it possible to have an 'IF' function in a dice roll? Thanks! I I hope that mostly made sense!