Hello all, I am trying to write a macro for Powercards that would check for the existence of a second damage type and if it does not exist, only use the first damage type.  However, if a creature only has one damage type, say a zombie with bludgeoning, then the macro stops because there is no second damage type.  A black pudding works fine because there is a second damage type. In all, I am wondering if there is a way to check for a null value and if it exists, have the macro just use damage type 1.  Since I work with SQL a lot, maybe I am just thinking the wrong way about it.