
I'm trying to think of some things I can do to make each encounter memorable and I was wondering if anybody came up with any ideas similar to the net and bolas items to use in combat. Right now I'm working on an encounter with kobolds and they have the following attack macros made: Throw Net (Entangled) Throw Flask of Acid (Damage) Throw Alchemist's Fire (Damage, potentially on fire) Throw Sand in Eyes (Blinded) Poke Eyes with Two Fingers (Blinded) Boxing the Ears (Deafened) Groin Kick (Sickened) Screech (Shakened) Bag of Rotting Offal (Sickened) Trip Disarm I also wrote a script to drop caltrops behind the kobold as they disengage; //version: 1.0
//use !caltrops @{selected|character_id} to drop caltrops on tokens location.
on('ready', function() {
on('chat:message', function(msg) {
if (msg.type == "api" && msg.content.indexOf("!caltrops") !== -1) {
var charid =msg.content.split(' ')[1];
var c = getObj('character',charid);
var t = findObjs({
_type: 'graphic',
represents: charid
})[0];
if(c) {
createObj("graphic", {
_pageid: t.get('_pageid'),
layer: "objects",
imgsrc: "<a href="https://s3.amazonaws.com/files.d20.io/images/53524631/XAVdLxigZ12Z7FWOF_ZGww/thumb.png?15258058995#.png" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/53524631/XAVdLxigZ12Z7FWOF_ZGww/thumb.png?15258058995#.png</a>",
width: 70,
height: 70,
top: t.get('top'),
left: t.get('left'),
name: "Caltrops"
});
}
};
});
});
You just create a Token Action of "!caltrops @{selected|character_id}" and as you move the kobold click the button with each step to leave a trail of caltrops. (Note: You have to have the caltrops image in your library and change the imgsrc to your URL and it has to be "thumb" not "original") Here's what my Kobold's list of attacks and actions looks like: What are some other unconventional weapons or fighting tactics I can have my NPCs use?