Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Token macros out of order

1391842979

Edited 1391843080
I made a list of macros for all my players and placed them in the character sheet. For all of my tokens, the macros across the top are in the same order as the macros on the sheet. But for one token, they see to have taken a life of their own and appear in some weird order. All characters have the same macros except this guy, our fighter. Being specialized in axes, he gets a bonus when he uses that weapon. I therefor created a basic attack and a specialized attack macro for him. It is when i created then inserted the new macro that things went south. As you can see from the picture, the macros on the sheet are: Init, attack-special, attack-normal, ranged attack followed by various attribute checks (S, I, W, D, Co, Ch). Across the top, they are Init, Whisper DM (a global macro), ranged-attack, STR check, INT check, attack-normal, DEX check, CON check, CHR check, attack-specialized, WIS check. Huh? Any way to make the macros across the top mimic the ones on the sheet, in order? Or a way to rearrange the macros along the top? Thanks
I'm having this same issue.
This is a common, known bug. It's been reported many times, and the Developers have said they're 'looking into it'. A similar thing happens with Attributes randomly shuffling themselves on the journal entry. I've noticed, without doing extensive testing on the issue, that it can sometimes be caused when adding or adjusting Abilities or Attributes. Likewise, it can sometimes be corrected by manually re-sorting their arrangement on the journal, although this doesn't seem to work properly 100% of the time. I personally am just dealing with it as it is for the moment, while waiting for the fix to go through. I'm not holding my breath, tho! q;} -Phnord
1394266815
GiGs
Pro
Sheet Author
API Scripter
Maybe this should be posted in the bugs forum. I haven't had this happen to me yet, but it seems pretty common so I'm dreading it when it does.
1396306232

Edited 1396306910
I can get this to happen consistently now. It appears to be unrelated to: The number of non-token-action abilities. The length of the ability names. Whether or not the ability has anything defined in it. The order of actions e.g. saving and then going back to edit to "Show as token action" vs doing it right away. Whether or not you do any sorting. However, I can get it to consistently appear (and disappear) by adding & removing a 10th ability. Steps to reproduce: Click "+ Add". Click the pencil, name your ability "1". Click "Show as token action" and then the check-mark. Click "+ Add". Click the pencil, name your ability "2". Click "Show as token action" and then the check-mark. If you repeat until you have created 9 abilities, you will be able to see them in order when you save and view them. If you repeat until you have 10, you will see them out of order. I'm not sure that it actually is because of the 10th ability, because I have 10 abilities on another character and his are in order. Maybe his were out of order once & I reordered them without remembering that this happened (which I might not, if it was easy to fix)? Regardless, this will do it every time. The 10th will cause the order to display 6-1-3-4-5-2-7-8-9-10. It will display this way even if you name the last one 0 instead. It will do the same thing if you call them A, B, C, d, e, f, G, H, I, J... after the first 6 or so, they're still in order, but after I added J the order is f-A-C-d-e-B-G-H-I-J.
If you have a campaign macro under the Gear tab set as a token action, it screws up the character sheet macro order.
I'm guessing it is the Whisper DM macro.
I think I forgot to switch off a campaign macro that I had set up for this testing, so yes, it's quite probably campaign macro PLUS ten token actions that does it. Can anybody else confirm whether or not they can reproduce the error with my steps?
I've posted about this bug before. Setting a campaign macro as a token action throws off the order for all token actions.
HoneyBadger said: I've posted about this bug before. Setting a campaign macro as a token action throws off the order for all token actions. Awesome, thanks Honey Badger. Thanks for giving a shit.