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Realtime clock

Bit of an odd question, but is there a way to add a timer/clock into the playspace? Preferably with the ability to be interacted with by players (paused, resume). For example: the players enter a trap room in the gnome artificer tomb, I start the timer on my end. Player finally looks at the machine that has a timer-display on it in the room, I then make this public view. Players can see the timer tick down while they decide what to do. Whether it ticks up or down isn't really a problem, I suppose (I can adjust the narrative to accommodate either way), but the ability to have it active and seen by all players at the same time while it's running is the important part.
1526093025
The Aaron
Pro
API Scripter
There is at least one API script for that, and others could be created. However, I don’t think it would be possible outside the API, which requires a pro subscription. 
1526109555
Gold
Forum Champion
If necessary another workaround method -- if you use Video in your games -- you can use a webcam controller program like ManyCam or CamTwist or others. These can place a Stopwatch or Clock over your face on the camera feed area.