You dont need two separate stats for HP and HP max. Every attribute has two values: current, and max. Current is displayed by default, but Max is used by the token bars. By the way, If you look at the Attributes and Abilities tab, you can see every stat has a Current and Max score. They are both shown automatically there, but if you want both displayed on the character sheet, you need to set it up. So Vince's suggestion: create a box on the character sheet to display the max value, which allows it to be edited. If you have a stat cakked HP, you display the current value as normal with name='attr_HP' , and the max would be shown with ' name=attr_HP_max '.