Date: Friday, June 1, 2018
Time: 4 PM PDT / 6 PM CDT / 7 PM EDT / 23:59 UTC June 1
If the date and time are no good for you, let me know when is! I may run the scenario again if there's interest. <a href="https://www.timeanddate.com/worldclock/fixedtime.h" rel="nofollow">https://www.timeanddate.com/worldclock/fixedtime.h</a>... I am a GM looking to start a group for an easy one shot (a
game that takes only one session to complete). I plan to host a series
of these, and each session should complete a small story or two. This is
great for both beginners and experienced players. I have played and
GMed hundreds of hours of tabletop RPGs, and hosted many one shots on
Roll20 as well as successful months-long campaigns.
The adventure will be run on Roll20, but players will be
invited to join D&D Beyond where I have a Master Tier subscription
that grants access to digital versions of the PHB, MM, SCAG, XGE, VGM,
and Mordenkainen's Tome of Foes. It also includes their Character
Builder and searchable databases of the spells, items, and monsters.
This game will require payment to the Game Master at a
rate of $5 via PayPal for the one session. Roll20 is not responsible
for any payment transactions and cannot enforce any private
The Death Curse is ravaging the lands of Faerûn. Resurrection
magic no longer has any effect, and those who have been magically
resurrected are withering away and dying once more. By obtaining the
right leverage over a lich, a group of brave Harper agents learned that
the source of the Death Curse lies in dark jungles of Chult.
People with varied aims are flocking to the tropical
peninsula from all over Faerûn. Some seek to help the Chultans in their
time of need, others to profit from well-backed expeditions to the
interior. Meanwhile, dark forces are using this as an opportunity to
Your party has arrived at the only
metropolis left standing: Port Nyanzaru. Seek out wealth, fame, power,
and maybe even carve a name for yourself in the history books.
The adventure is built around city exploration and working to
help out the local inhabitants. It's a healthy mix of combat,
exploration, and role-playing. I expect the session should take about 4
hours. This adventure will be run as part of the Adventurers League
(AL). If you've never played AL before, there's the D&D Adventurers League Player's Pack ,
but basically you can just fill out a sheet at the end of the session
that tracks your progress if you want to play more D&D in the
organized play system.
If you've never played D&D 5e before, checkout this video series: <a href="https://www.youtube.com/watch?v=OoW2CDgztKY&list=PLJmFJXf3BXjwXkNFo_-iwtHb24AuJcXqx" rel="nofollow">https://www.youtube.com/watch?v=OoW2CDgztKY&list=PLJmFJXf3BXjwXkNFo_-iwtHb24AuJcXqx</a>
The Basic Rules for D&D 5e contain all the rules you need to get started for free: <a href="http://dnd.wizards.com/articles/features/basicrules" rel="nofollow">http://dnd.wizards.com/articles/features/basicrules</a>
Read the Introduction and Chapters 7-10 (29 pages in total).
The adventure is for 1st-4th level characters. If you're new
to AL, you start at level 1. Pre-generated character sheets are
recommended for new players and are available at <a href="http://dnd.wizards.com/articles/features/character_sheets" rel="nofollow">http://dnd.wizards.com/articles/features/character_sheets</a>
Pick any of the 16 and use the 1st-level sheet.
Characters should be created based on the AL rules: point
buy, no rolled starting wealth, PHB+1 rule, no homebrew. All AL options
If you're making a custom character, I have all the player
options on D&D Beyond and can share them with the players. This
includes use of the character builder and the full text of the books.
Alternatively, I recommend OrcPub2, CharForge, ForgedAnvil D&D 5E
Character Generator, or MPMB.
Application (3-6 seats total)
Please post applications and questions here. 18+ only. Voice with Discord is mandatory. Please use push-to-talk.
1) Describe yourself and a bit about your roleplaying experience
2) What do you enjoy most about tabletop RPGs?
3) How did you find my LFG?
4) What made you pick my LFG post?
5) Do you accept the payment requirements for the session?
Why paid GMing?
1. Defray the content costs. I'm hoping to use the money to buy
some Marketplace content on Roll20 and more RPG materials.
2. Prevent flakes. Players (and GMs) are far more likely to show up and be on time if there's payment involved.
3. It takes a lot of extra time to GM. I spend about 2 hours per
game-hour prepping. Reading the adventure, taking notes,
cross-referencing rules, finding and making tokens, finding and making
maps, setting them up in Roll20, adding NPCs to Roll20, going over
character sheets, and organizing the session all takes a lot of time
outside the game. It's part of the hobby, but as I'm having to put in
prep time I'd rather not have to spend so much on the content costs too. LFG Listing