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Help with Dynamic Lighting and Fog of War

Hey, guys! My problem is a really simple one: this is my tavern brawl Phandelver Map. I want to reveal the WHOLE outside map, and keep the inside part all pitch black. Problem is: when I start messing around, I can only have two results: 1 - Things get blacked outside the indoor space: 2 - Or, I can keep the outside squares visible, but, aside from the tokens, the interior layout will be visible as well: So, going back to my question: can I make EVERYTHING outside visible to players, and ONLY inside pitch black (not revealing the indoor features)? Thank you already! :)
1528341076
The Aaron
Pro
API Scripter
You could take the first approach but add some transparent tokens with sight that are controlled by all players, one in each corner.