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[5e OGL] Custom # of hit dice?

Hey guys, I'm playing Ranger and a custom homebrew class (Emergent) for multiclassing. I figured that, in order to make things in my char sheet work properly, I'd have to make my custom class the main one and put Ranger as the multiclass (so I can have the Emergent under the Custom Class Options). The problem is, the hit dice for Emergents are 2 d6. Initially, I considered "solving" this by converting it to a D12 in Roll 20. The problem is, with 2d6, the minimum you can roll is 2 and, with 1d12, the minimum you can roll is a Natural 1. Is there a way to make my hit dice D6 in Roll20 but then saying somewhere that this class gets 2 hit dice per level instead of 1? I'm using the "OLG by Roll20" character sheet for 5E. The options it gives you for the hit dice are D4, D6, D8, D10 and D12, but it doesn't give you an option to change the number of hit dice per level, as far as I can see. However, I was wondering if I could maybe tweak an Attribute variable for instance, but I'd need to know which to change ( hitdie_final maybe?) and what to change it into. I tried changing the hitdietype variable from 6 into 2d6 but it didn't work. Thoughts? Thanks.
1529655706
Ziechael
Forum Champion
Sheet Author
API Scripter
moved to character sheet forum for visibility
Unfortunately there is no current way to do this. Even by manually manipulating the attributes, hitdietype  and hitdietype_final , it is only possible to use a single die roll.