You spend the next two days exploring Nyranzaru, getting a good feel for the layout of the town, buying supplies and hunting for rumours. You hear the following: Chult was once a playground for a green dragon. Her bones mark the location of a hidden treasure trove. If you travel to Mezro and head east across the Laughing Gorge, then south toward Kir Sabal, you might stumble on the dragon’s bones and earn yourself a place in the history books! If you head up the Tiryki River about five days by canoe, you’ll see a stone spire to the east. Natives call it Firefinger. “Terror folk” nest there, and if they spot you, you’re in for a fight. Long ago, a peaceful tribe of fisherfolk called the Aldani angered Ubtao by catching and eating all the lobsters in a river. As punishment for their greed, they were all transformed into monsters that dwell in the Aldani Basin. The great god Ubtao loved mazes. If you happen upon a maze of any kind, trace a path through it. You will earn Ubtao’s favor by doing so. You also buy supplies to last a good journey into the jungle, including provisions, raincatchers, insect repellent and a large canoe.