Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Measure/Range on a large map

Okay so one of my games is played on a huge map, and is typically zoomed out to 10%-20% so using the ruler is impossible, because its too small. I've used a measure script once (and accidentally deleted it) that allowed me to measure between a two objects (I made giant reticles for them to use as measuring points) It would be super awesome to just be able to measure distance, in spaces, if possible... and have a large readout. - if not... what would be the best recommendation, and how would I set that up as a macro? (the only script I have running is !ammo and I don't remember how I made the macro for it lol) any help is appreciated.  BoyDoesGames 
1530053111
Gold
Forum Champion
This is one of the most popular Suggestions on the Suggestions &amp; Ideas forum. Please add your +1 vote and your comments there. <a href="https://app.roll20.net/forum/post/1244188/the-size-of-the-distance-measurement-should-scale-with-zoom-levels-ruler" rel="nofollow">https://app.roll20.net/forum/post/1244188/the-size-of-the-distance-measurement-should-scale-with-zoom-levels-ruler</a> Hopefully another member of the Community will know of the measuring API script that you're looking for!
1530053193
The Aaron
Pro
API Scripter
I have a Measure script, might be the one you used before: <a href="https://github.com/shdwjk/Roll20API/blob/master/Measure/Measure.js" rel="nofollow">https://github.com/shdwjk/Roll20API/blob/master/Measure/Measure.js</a> You install it by copying the source from into a new tab in your game's API Scripts (which you access from the Game Details page under the Settings menu).&nbsp; Once you've put it in a new script tab, save it and get into the game.&nbsp; Select 2 or more tokens and run: !measure It will print out the distance between them.
I apologize I didnt think to look in the suggestions forum. The Aaron, Im pretty sure that was it. Ill try it. Thx
The Aaron said: I have a Measure script, might be the one you used before: <a href="https://github.com/shdwjk/Roll20API/blob/master/Measure/Measure.js" rel="nofollow">https://github.com/shdwjk/Roll20API/blob/master/Measure/Measure.js</a> You install it by copying the source from into a new tab in your game's API Scripts (which you access from the Game Details page under the Settings menu).&nbsp; Once you've put it in a new script tab, save it and get into the game.&nbsp; Select 2 or more tokens and run: !measure It will print out the distance between them. I don't suppose that supports using the fluffy-wing for altitude?
1530065717
The Aaron
Pro
API Scripter
It doesn't, but it probably could.
Good question, my game is running mechs and Im looking at incorporating flight/altitude. Also, I should look into fluffywing
1530117822
The Aaron
Pro
API Scripter
He's talking about using a number on the status marker fluffy-wing as an annotation of elevation.&nbsp; You only get 0-9 for the number, unless you're using an api script to set it (the Fly script and TokenMod are both capable of putting multiple fluffy-wings on a token, giving you multi-digit elevations).&nbsp; The it's a question of what those numbers mean.&nbsp; Could be feet if you're using multiple, could be "squares".
1530119644

Edited 1530119689
I have it set to 10ft squares, and round up when using !measure. (Charater movement speed is in spaces) I think a single digit (100ft range) is fine for arial combat.&nbsp;