The Damage Rolltemplate results show wound modifiers which I think should not be there. First: Using a fixed values, such as these, does not allow GMs to use different values for their games. I removed theses originals from the ToolTips for just that reason and at the request of many GMs. Second: They only apply to Humanoids, so again this limits their usefulness. In my games, especially my sicifi games, these will just confuse the player. Third: The values are complete, For Example: i,imp only show Damage x2, Vitals, x3, and Skull x4. Leaves of Legs, Arms, Hands, and Feet at x1, not to mention Chest and Abdomen for those using Advanced Hit Locations Like I and many other do).