Hello all, I am looking for a few players to join my on going
homebrew campaign. We are only about four sessions in so you won't have
missed much. Unfortunately a player of ours is going off to University
and can no longer play with us. They are all currently level three. We
have a fighter, a sorcerer and a ranger. I will write a special one shot for you and my players will play other characters. This will be done to explain how you end up with the rest of the group then we will resume the campaign the following week. There are a few things I want to stress before you apply: This campaign is a rules light adventure so no obsessive rule lawyering please No player griefing. I am fine with you pillaging and stealing, just not from your party members as it creates too much conflict No murder hoboing. You can kill whoever you choose but only if you have a logical reason to do so We are a pretty laid back group and we can talk all sorts of bullshit but I try to keep derailing to a minimum We will be utilizing voice chat via Discord. The Setting!- A little backstory: 1353,
the sun vanished from the sky and was replaced by a red moon which was
also known as the blood moon. The sun has not returned since, bathing
the world in a permanent crimson sunset, in a constant state of limbo,
never in complete darkness or sunlight. It was at this time that
mutations began to occur. It is said that about seven percent of the
worlds population are mutants and more are born each year. These mutants
can range from having a standard body deformity like a hunchback to
having extra limbs or even having animalistic features like fox ears or
horses hooves. Those with this genetic condition slowly mutate
throughout their lives until they do not resemble their former selves.
Some worship these mutants as Demi Gods, some wish to experiment on them
to harness their awesome power and some simply despise them because
they are different. It is now 1501, Your adventure begins in a Drow
Concentration Camp. Taken prisoner by an evil Drow organization known as
the Enclave that wish to experiment on you in an attempt to harness
your mutant gene. Each day the Drow takes something from you, whether it
be a chunk of flesh or even a finger. It is up to you to escape these
fanatics before you draw your last breath. When
accepted into this game you will roll a D100 which will determine your
mutation. I will allow you to roll up to three times and pick from the
three. This will be your mutation for the campaign, it will provide you
with some kind of ability or stat bonus. Each couple of levels you will
be able to progress your mutation to the next stage, gaining more
abilities and bonuses. These changes are entirely up to you as long as
they fit within the guide lines. Let your imagination run wild. Please fill out application as shown below First Name? Age? How long have you been roleplaying? What race/class would you like to play? What is the ideal balance of roleplay to combat for you in an average session? If your character had some kind of mutant deformity, what would it be? What is your favorite TV show and movie? (this is just so I know people have read it :P)