So I'm currently trying to set up a gunslinger in 5e using this homebrew and am new to using macros. Just so anyone reading this doesn't need to scroll through the entire class, the gunslinger has an ability to create different forms of bullets, one of which (Incendiary bullets) replaces the usual Piercing damage with Fire, but it adds no additional damage. I currently have the Incendiary Bullets listed as a Global Damage Modifier. My thought process was that I could replace the damage type of my characters revolver with a macro that checks to see if the Incendiary bullets are being used and change the damage type accordingly. I'm just not sure how to properly write this out. If anyone can help me out it would be greatly appreciated!