I'm not sure by looking through it, but I currently use these two macros successfully for NPCs with that sheet. Saves @{selected|wtype}&{template:npc} @{selected|npc_name_flag} {{type=Save}} @{selected|rtype} + ?{Save |Strength, [[@{selected|npc_str_save}]][STR]]]}} {{rname=Strength Save}} {{r1=[[1d20 + [[@{selected|npc_str_save}]][STR] |Dexterity, [[@{selected|npc_dex_save}]][DEX]]]}} {{rname=Dexterity Save}} {{r1=[[1d20 + [[@{selected|npc_dex_save}]][DEX] |Constitution, [[@{selected|npc_con_save}]][CON]]]}} {{rname=Constitution Save}} {{r1=[[1d20 + [[@{selected|npc_con_save}]][CON] |Intelligence, [[@{selected|npc_int_save}]][INT]]]}} {{rname=Intelligence Save}} {{r1=[[1d20 + [[@{selected|npc_int_save}]][INT] |Wisdom, [[@{selected|npc_wis_save}]][WIS]]]}} {{rname=Wisdom Save}} {{r1=[[1d20 + [[@{selected|npc_wis_save}]][WIS] |Charisma, [[@{selected|npc_cha_save}]][CHA]]]}} {{rname=Charisma Save}} {{r1=[[1d20 + [[@{selected|npc_cha_save}]][CHA] } ]] }} Ability and Skill Checks @{selected|wtype}&{template:npc} @{selected|npc_name_flag} {{type=Ability Check}} @{selected|rtype} + ?{Ability |Strength, [[@{selected|strength_mod}]]]]}} {{rname=Strength}} {{r1=[[1d20 + [[@{selected|strength_mod}]] |Dexterity, [[@{selected|dexterity_mod}]]]}} {{rname=Dexterity}} {{r1=[[1d20 + [[@{selected|dexterity_mod}]] |Constitution, [[@{selected|constitution_mod}]]]]}} {{rname=Constitution}} {{r1=[[1d20 + [[@{selected|constitution_mod}]] |Intelligence, [[@{selected|intelligence_mod}]]]]}} {{rname=Intelligence}} {{r1=[[1d20 + [[@{selected|intelligence_mod}]] |Wisdom, [[@{selected|wisdom_mod}]]]]}} {{rname=Wisdom}} {{r1=[[1d20 + [[@{selected|wisdom_mod}]] |Charisma, [[@{selected|charisma_mod}]]]]}} {{rname=Charisma}} {{r1=[[1d20 + [[@{selected|charisma_mod}]] |Acrobatics, [[@{selected|npc_acrobatics}]]]]}} {{rname=Acrobatics}} {{r1=[[1d20 + [[@{selected|npc_acrobatics}]] |Animal Handling, [[@{selected|npc_animal_handling}]]]]}} {{rname=Animal Handling}} {{r1=[[1d20 + [[@{selected|npc_animal_handling}]] |Arcana, [[@{selected|npc_arcana}]]]]}} {{rname=Arcana}} {{r1=[[1d20 + [[@{selected|npc_arcana}]] |Athletics, [[@{selected|npc_athletics}]]]]}} {{rname=Athletics}} {{r1=[[1d20 + [[@{selected|npc_athletics}]] |Decpetion, [[@{selected|npc_deception}]]]]}} {{rname=Deception}} {{r1=[[1d20 + [[@{selected|npc_deception}]] |History, [[@{selected|npc_history}]]]]}} {{rname=History}} {{r1=[[1d20 + [[@{selected|npc_history}]] |Insight, [[@{selected|npc_insight}]]]]}} {{rname=Insight}} {{r1=[[1d20 + [[@{selected|npc_insight}]] |Intimidation, [[@{selected|npc_intimidation}]]]]}} {{rname=Intimidation}} {{r1=[[1d20 + [[@{selected|npc_intimidation}]] |Investigation, [[@{selected|npc_investigation}]]]]}} {{rname=Investigation}} {{r1=[[1d20 + [[@{selected|npc_investigation}]] |Medicine, [[@{selected|npc_medicine}]]]]}} {{rname=Medicine}} {{r1=[[1d20 + [[@{selected|npc_medicine}]] |Nature, [[@{selected|npc_nature}]]]]}} {{rname=Nature}} {{r1=[[1d20 + [[@{selected|npc_nature}]] |Perception, [[@{selected|npc_perception}]]]]}} {{rname=Perception}} {{r1=[[1d20 + [[@{selected|npc_perception}]] |Performance, [[@{selected|npc_performance}]]]]}} {{rname=Performance}} {{r1=[[1d20 + [[@{selected|npc_performance}]] |Persuasion, [[@{selected|npc_persuasion}]]]]}} {{rname=Persuasion}} {{r1=[[1d20 + [[@{selected|npc_persuasion}]] |Religion, [[@{selected|npc_religion}]]]]}} {{rname=Religion}} {{r1=[[1d20 + [[@{selected|npc_religion}]] |Sleight of Hand, [[@{selected|npc_sleight_of_hand}]]]]}} {{rname=Sleight of Hand}} {{r1=[[1d20 + [[@{selected|npc_sleight_of_hand}]] |Stealth, [[@{selected|npc_stealth}]]]]}} {{rname=Stealth}} {{r1=[[1d20 + [[@{selected|npc_stealth}]] |Survival, [[@{selected|npc_survival}]]]]}} {{rname=Survival}} {{r1=[[1d20 + [[@{selected|npc_survival}]] } ]] }} And yes, leave those &125; in there. Save and close the macro. And if you open it again, you will have to copy and paste this back in, because all of those special characters get overwritten.