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Character Summary

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I figured it would be nice to have a topic where everyone can have a post on their character. Here is Nazir Nazir Salim Race: Half-Elf Age: 28 Class : Paladin Physical Description Tall for a Zakharan, Nazir is fit and bronze skinned. His hair his close-cropped at the sides, with the longer hair pulled back into a small tail unless relaxing. He has a well-groomed beard and mustache and he takes care to keep his himself trim, though the women up North like beards, so he'll grow it out on occasion. Nazir has unusual silver eyes, shining like mother-of-pearl. He wears loose-fitting clothing in white, dark yellows and deep reds, with a bright yellow sash about his waist. He wears a number of earrings on his pointed ears and several rings, most simple but well-made, with the exception of a small sapphire ring he always wears. On occasion he wears a red keffiyeh, but prefers to keep his head free. If expecting trouble, he wears blue-gray half plate, edged in electrum gilt and a colorful shield emblazoned with the symbol of Lliira nestled among the moon and stars of Zakhara. He has recently claimed a Northern-style longsword, which he has named M atraba, Songbird. Personality Bold and brash, with a flair for the theatrical. Often found singing to himself (or an audience if he can get it). Endlessly curious about the strange ways of these Northerners and fascinated by their appearance. Has a tendency to talk too closely and has trouble with personal space. Still worships the Great Gods of Zakhara, but has had a recent revelation regarding the ajami (foreign) god Lliira. A weakness for the beautiful, especially blondes. Known Background Born in the great city of Huzuz in Zakhara, Nazir's mother was a half-elven sailor and his father a human merchant. He is currently on a very roundabout "pilgrimage" to the Palace of Holy Festivals in the city of Sembia, on the Sea of Fallen Stars. However, he is easily distracted by good food, wine, company, and a certain letter of invitation. Inspiration Album
Fantastic team! This is a great way for other players and myself to understand everything from your history to your aspirations. Thanks for this!
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Korax, The Beast in Black Race : Human (Extraplanar)  Age: 31, physically mid-20's due to planar interference.  Class : Barbarian Physical Description Korax is a massive beast of a man, both owing to his racial heritage and the diet of raw protein and alchemical infusions his caste of warriors were fed from childhood, even among their own people he and his fellow 'Tetekura', the name in the People's Tongue given to the warriors picked by the Witch Queens to become berserkers. Standing comfortably over seven feet tall and built thick with slab-like, heavy working-man muscle; Korax weighs in at a staggering 398 pounds, and looks it. Dark skinned, his sun-baked brown complexion stands him apart the pale-skinned races of the Sword Coast, as do the intricate, body-spanned tattoos he has, rough, primitive works: each one leaving raised scars in addition to pigment in a twisted, interlocking pattern centered on his chest and covered his arms like layered armor plates. He takes care of his appearance, despite his savage origins, and keeps himself fairly clean and groomed, his hair oiled and neatly braided, long and jet black, it hangs in three braids, two smaller that fall forward over either shoulder, and one extremely thick one that dangles to his mid-back, all three bound around a ring of iron, with metal cuffs periodically down their length. He makes little effort to blend with local populations, his size alone making him stand out and wearing local fashions impractical, sticking to simple breeches of tanned buckskin, heavy traveling boots and his massive girdle and helm, the latter two items both festooned with the grim remains of a half-breed demon betrayer slain ritualistically by his own hands, it's grinning skull preserved and bolted to the thick, torso-spanning girdle, and it's black horns curling from his dreadhelm; a massive headpiece with a articulated bevor he can lower so he may eat and drink, leading to the only bits of his face any living man has seen - a strong cleft chin and full lips, both heavily tattooed. Personality Direct and forthright, Korax has little patience or use for subterfuge; and will often tell you directly what he thinks of you without fear of reprisal. This does occasionally lead to him offending or alienating those he would befriend, a personality flaw he works hard to reign in. Despite this he is a man of quiet cunning, and is fully aware of the outside perception of him as a brute and savage, and will often play up his lack of knowledge far further than it's true extent to either make a would-be friend more comfortable, or lull an adversary into a sense of superiority he can exploit. He is deeply inquisitive despite holding many superstitions, and holds a strong value for things of beauty and art, considering them precious and too delicate for his savage hands, things to be protected for others, not himself. Self-denial is a strong thread in his personality, and he often comes across as isolated, disliking being too close to outsiders, at odds with his cultural demand for touch. He tolerates the Sword Coast natives' love of black slapping, hand-shaking joviality with obvious stiffness, A strong sign of friendship is if he is willing to clasp your hand in his - however anyone attempting to touch his head, face or helmet is met with a stern reprimand, if not a fight. Korax despises arcane magic, and is none too shy to condemn sorcery when he sees it - but seems to carry no hatred for it's wielder unless they show that they cast magics out of malice or cruelty, almost as if he views the power itself as a corrupting agent, and it's wielder a victim of it's lures. He's a man of quiet poise, but large laughter and strong, unwavering bonds. His word is as adamant, if he promises something - he will shed blood and rive the earth to see it through.  Know History Little of Korax's history is readily known aside from when he appeared quite unexpectedly in the summoning circle of a would-be demon worshipper in Luskan, who's wards were keyed to the demonic entity and not nigh-400lbs of suitably disoriented barbarian. After a brief period of unpleasantness with Luskan's rather lawless peoples, Korax set to the road with only the words 'Seek the Wychlaran' to guide him in this strange new land. He made a small name of himself for his unique appearance, quite the opposite of the pale-haired, pale-skinned giants from Icewind Dale most were accustomed to - and for his seemingly iron-bound sense of morality, standing against brigands and savage humanoids in several occasions, never turning down a hamlet or traveler in need of a strong arm, he's slowly collected what information he could with his minimal command of the common tongue - and complete inability to read or write, and seeks to find allies who can aid him in his quest to find his way home... or failing that, someone who can listen to his tale, the tales of his people before he dies. So he will not be forgotten.
Naivara Virra Race: High Elf Age:  A lady never tells her age  Class: Sorcerer (storm) Physical Description To those who are not use to Eleves some may question her androgynous looks but to any elf she is definitely a beauty worth of praise and adoration. With silky smooth skin that is as white as polished jade. Bewitching eyes that seem to shift from a light blue to a vibrant purple to colorless depending on her mood. A body that is a bit more voluptuous than an average Elf. To top of her look she has electric blue hair that flows down past her waist  
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Hans Brawnanvil Hellhein Race:  Gold Dwarf (aka Hill Dwarf on the PHB) Class: Life Cleric Age: 60 years old (Hans before embarking on his sacred adventure) - Physical Description  A bit on the taller side for a Gold Dwarf at 5ft, Hans sports a stout and muscular build, has a long and - rare for his race - blonde beard and long hair, both well kept and sporting braids. His skin is tanned, invoking some copper/brass colouration of sorts, but he's still considered very light for his sub-race. His eyes are Hazel and he weighs around 175lb.  He's usually seen in his Heavy Armour, which sports a golden-framed white tabard worn over it, with an Anvil and Hammer representing Moradin embroidered in the chest area; were his beard shorter, the big emblem would be very visible in his chest.  His Warhammer also catches the eye, being almost oversized for a dwarf and sporting the same engraving on its head, in the middle. His shield, with the same symbol carved in golden and silvery metals, is used as the Dwarf's Holy Symbol for holy casting purposes. - Personality  Hans is calmer than most dwarves, and uses to be optimistic about pretty much everything, being sure that Moradin guides his steps. Almost ironically though, he tends to take some time to truly trust people, always expecting the worse in them, even though always trying to be polite.  He does his best to avoid quarrels and conflicts, but his relative unawareness of "Common culture" sometimes leads to misunderstandings, a detail that gets less relevant as time passes and he learns and adapts.  As a LG Cleric, he takes pleasure in helping the common people, healing their wounds, spreading words about his religion, and, almost compulsively, smiting evil in many forms, mainly creatures.  The Dwarven stubbornness plus the LG Cleric one have also made the dwarf someone who will almost never change his opinions/way of thinking about things. He does it his way most of the times. Good thing it usually works.  -Backstory   Hans hails from the Great Rift, built after the great underground Empire of Bhaerynden fell to the Drow and was later reclaimed by a Golden Dwarven Army.  Since his birth he followed his family's traditions and function within his clan, which was to take care of the spiritual aspect of the community's life; more precisely, his family is mostly composed of Moradin Clerics, and he received the proper training to be one.  When Hans was 50 years old the Gold Dwarves sent him and some other Dwarven clerics to roam through the Sword Coast and Savage Frontier and spread the words of the All-Father Creator to the dwarves of the land, thinking that their views and ways as gold dwarves were the right ones and so they should be restored amongst the other Dwarves that strayed away, "lost" their culture/ways(referencing the Shield Dwarves).  Hans has been this Faction Agent of sorts for the past decade, spreading the sacred words and aiding people however he could, guided by his faith in his Creator.   To this day Hans is on his "pilgrimage", finding adventuring parties to be good opportunities to do his bidding, letting Moradin act through him as His vessel, always trying to do good.
Elinara Iatenin Race: Wood Elf Age:  102 Class : Fighter (Archer fighting style) Physical Description Short and slender, standing 5'4" and weighing just over 100 pounds. Her hair is long, brown, and straight; her eyes grey. She usually wears leather armor and gloves, and carries her bow and quiver on her back.  Personality Elinara tends to be soft spoken and somewhat timid, easing up once she gets to know people better. A curious sort, Elinara enjoys learning new things and spends much of her free time reading or writing. She likes to plan ahead, wanting to consider all possible options before acting and almost never rushes into a situation without thinking it through first. Due to her upbringing, she strives to be well mannered, neat, and polite as much as possible, rarely losing her temper. However, she can come across as sheltered in some aspects and tends to be overly idealistic.  Known Background Elinara grew up in a large city, born to wealthy parents who are considered new money. Even though her family was rich and could afford personal guards, Elinara's father believed his daughter should be able to take care of herself should the need arise, and trained her in archery. She got along well with her father, but she and her mother had a strained relationship, due to having vastly different views and personalities. For the most part, she had a comfortable upbringing, but her desire to leave the city and learn more about the world caused her to leave the city as soon as she was old enough to set out on her own. Since then, she's been exploring and adventuring, alone and with groups, eventually leading her to the Sword Coast.
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Ljuba Karanović At the moment I only have a vague idea of the character I will be playing.  Race: Human Age: 22 Class: Monk Physical Description:   A young man with dark hair that is starting to grow back out after being having been shaved for years. Several tattoos are still visible under the short growth of hair. His face is stern and angular, close to gaunt. His muscles have the definition of a someone who has participated in strenuous activity for years. His clothing, mostly yellow, are well kept and clean and he carries very few possessions on his person. Both of his arms are covered in tattoos all the way up to his chest where the tattoos create a kind of vest. The tattoos are mostly colorful dragons, exotic birds and intricate designs that have a Kara-Tarian (Eastern) monastic significance.  Personality:  He is soft spoke, with an air of someone very aloof of what is going on around him. He is slow to speak but does not hesitate to stand up for himself or others that need protection should the need arise. He will try to find a non-violent way to solve problems but if that isn't an option he will not hesitate to use violence to resolve a situation.  History:  Most of what he is willing to say is that he has been in a monastery for the majority of his life. He has no memory of his family because he was very young when he was left with the monks. He was part of the Yellow Rose Order in Damara but he left. He will give no reason why he left. Instead when asked he will only say that his life depended on it and will say no more about the subject. 
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Gaylia Nightsong <note: this picture will change, waiting for her drawing> Race:  High Elf Age:  98 Class : Wizard   Physical Description: Delicate looking, even for an elf.  Classic high elf features.  Slender, waist long golden blonde hair, pale skin, full rosy lips, and gold eyes, long, dark eyelashes.  She sports an elven robe, dark with dainty embroidered silver stars it reflects the night sky. She carries a dagger strapped to her thigh and accessed via the long slit in her robe. Adorning her long, graceful neck is a small elven locket. Personality: Gaylia is usually reading something. She carries a book or a tome with her everywhere.  She is quiet, soft spoken and curious.  She is curious about everything.  Especially if that thing involves a mystery or magic. Puzzles or promises of answers to questions she holds dear are the quickest way to engage her. Gaylia is very trusting and a bit naive.  She has a hard time understanding that some beings wish to harm others. She is always happy and very perky.   Known Background: Gaylia has a promise to keep.  A dream, which Gaylia believes to be from the Lady of Dreams (who knows if it is her subconscious, the Lady or another force), sent her on this journey. Gaylia chooses to believe it was a message from the Lady of dreams.  That is final.  She will not entertain any other option. Leaving the other half of her heart behind, Gaylia has set out to find the secret to mastering her arts.  Her parents, both archmages believe she can do that in a wizard tower.  Gaylia to their horror believes otherwise.  She never told her parents of the dream that set her on this path.  She merely left a note and set out.  Gaylia believes it is better for her parents to accept that she will never be a powerful archmage, than for them to know her true calling. She promised her love, she would return to honor her pledge to marry him in 47 years. Or before then, if she should master her arts earlier than projected.  Gaylia travels with a small dark grey and black tabby named  Sevaun.  He doesn't appear to be much older than a kitten.