Hi! I'm trying to make a macro that works according to the 3.5e rules with crits where, if there is a crit, you roll to hit again and if that hits, you deal double damage.  This is the macro I'm currently working with. I'm playing a paladin using a longsword and this roll incorporates advantage/disadvantage and flanking, as well as my smite evil ability. What I need is a way for it to see if the roll was a crit and, if it was, make another roll to hit but if not, don't roll. If the second hits, I need to double the damage before smite evil is added. Any ideas? /em swings his blade! [[?{Advantage or disadvantage?| Neither,1d20cs>19| Advantage,2d20kh1cs>19| Disadvantage,2d20dh1cs>19}+?{Flanking?| No,0| Yes,2}+@{str-mod}+@{bab}+?{Additional modifiers to hit?|0}]] [[1d8+@{str-mod}+?{Additional modifiers for damage?|0}+?{Smite evil?| No,0| Yes,@{level}}]]