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Help please SCION getting critical success and failures to calc correctly

Hi and hello; I am trying to see if I can get a success / failure macro to work.  /roll ?{Number of dice to roll}d10>6    (this part works fine, I know it's a direct use from the macro tips). I have looked though the WiKi and other resources, sadly I'm just not getting it. I have check and looked at other formulas for macro, but it's just not clicking. *I need a way to incorporate each result of a 10 rolled to equal 2 success to the end total of success. While each result of a 1 removes 1 success Please help, yes I know I am trying to revive a game that was not very popular. It's just I have a group in non commutable location that would like me to run for them. Thanks Jerry/Bear
1535695790
Pat S.
Forum Champion
Sheet Author
What you are wanting the dice engine to do, it is not capable of doing so on it's own. You would need an API script written to handle the mechanics and an API script is a pro level subscription feature.
1535695992
Pat S.
Forum Champion
Sheet Author
You can use sorting on your rolls then that lets you count or subtract the needed successes manually.
1535721174
The Aaron
Pro
API Scripter
You could make a Rollable Table with values (and weights): 2(1), 1(4), 0(4), -1(1) Then roll using that table: /roll ?{Number of dice to roll}t[scion-die] Or [[?{Number of dice to roll}t[scion-die] ]] successes
I would like to that Pat S. and The Aaron for your input and suggestion. All of which I am going to try, I'll let you know how my progress goes with trying to breath new life into a old game. Thank you both very much Jerry/Bear
Just giving a heads up; Once again thanks to both of you. I tried doing the table, I sort of got it to work, but I can't tell if it is removing successes when. I'm still working on the sorting so I am currently just for now using  /roll ?{Number of Dice to roll?}d10>6f1 This at least removes successes every time a 1 is rolled. Getting 10 to count as 2 success is not going as well. Yet right now with the free account it's better than a boot to the head. I'm realizing that it maybe in my best interests to upgrade to the next level account (not sure if I really need the pro yet). If you have any other suggestion please let me know. Once again thanks Jerry
1536377330
GiGs
Pro
Sheet Author
API Scripter
A Plus subscription doesnt provide any features that would improve macro handling. If you need that, you need Pro. The best way to handle something like this in a free or plus account, would probably to use a rollable table as the Aaron suggested. Changing your macro to   /roll ?{Number of Dice to roll?}d10sd>6f1 would at least show which dice you need to double count easiest. This sorts them from high to low.
Hey G G; Thanks for the tip, I'll give that a try. What can it hurt right?