Pathfinder Playtest: Doomsday Dawn Chapter 2-7 A group of heroes is sent to Pale Mountain in a race against time to recover a mysterious gemstone with shifting hieroglyphs inside before it falls into the hands of foul cultists. Welcome We allow new players as we will all be new to the rules. The first chapter of the game is as such aimed at introducing us to the rules, and for testing character creation. In the playtest we will play through a seven-chapter adventure. They will require making several characters, as well as reporting on play using a tracking sheet, and feedback surveys. Particulars Slots:  2 slots open. Start: October 8 at 7 am UTC.  Timing:  Every other week. Odd week numbers. Other:  Discord is required to play (we use voice-chat and text over discord).  Note:  This is not Pay-to-play. I do not believe in charging players when this is technically voluntary work for Paizo. Format We'll be playing marathon sessions every other week. A session is likely to last 4 hours. So be comfortable with that, and have the time. If you have problems scheduling or joining on time then this is probably not for you. After each session you will either make new characters or level up existing ones, depending on what is next. We will also be discussing the session and rules used. The playtest will run until the  end of November  latest.  General Rules Respect other players. Everyone should feel safe and comfortable in this group. No rules-lawyering  (we can discuss rules after each session) . All players are expected to read and understand the Pathfinder Playtest 2E rules  (links found below ) . Do  NOT  read Doomsday Dawn; the adventure used in this playtest. Downloads The rules can be found here:  Rulebook   (requires a Paizo account to download) The feedback sheet for players can be found here:  Tracking Sheet   (does not require any account)