So, my group is trying a Dark Eye campaign on Roll20. One of the differences to AD&D rules is, that your skill checks are against three of your main abilities (say Knowledge, Strength and Charisma). You roll three d20 and you need to be below your ability score. Plus, you also have a skill score, you can use it to modify your dice throw (say you have a skill of 3, and your strength is 12. If you roll up to a 15 with the d20, you can use your three points to modify the roll so that your skill check is successful (if your other rolls are below the other to ability checks). Now, setting up a macro to check if the roll is below the throw is not hard "<" works fine. But is there a system so I can tell the macro hat i have a pool of x points that can be used to modify the outcome? I know it is complicated and I understand if it doesn't work (but it would be awesome :) ) Also: Is there a reference document for all possible macro commands? Sorry for the bad english, it's late and I'm a little tired.