First, the character sheet by GM Matt is damned impressive. It clearly represents a ton of effort and makes running TORG on Roll20 a lot easier than it would be otherwise. During a combat a couple of nights ago, we ran into something that I'm a little confused by. A character made an unarmed attack vs. an opponent and was able to score an outstanding success. The base damage was 10 ( STR 8 + 2 for the brawler perk ) vs a toughness of 10 . With an "outstanding" success, there were +2 bonus dice. So far, so good. However, when the actual damage was rolled, the result was unexpected. One of the bonus dice "exploded" but the resulting values seem to be off. By my estimate, there should only have been a total of 3 bonus dice rolled: the first die (that "exploded"), the second bonus die, and a third that would have been the "re-roll" and add. Instead, I see an additional roll (of a total of 4). In addition, according to the TORG rules, the "exploded" die should only have a value of 5, not a 6. Per the Core rules (pg 115): If a Bonus Die shows the Eternity symbol (or a 6 if using a standard d6), the result is 5 and the attacker rolls again and adds it to the total. Keep rolling and adding 5 each time the eternity symbol is rolled. Is this indeed a bug, or am I missing something painfully obvious (which I admit is at least as likely as a bug... possibly more so :-p)