Hello everyone. Some time ago, early in the summer I started planning to run a 7th Sea 2E game on Roll20. When I checked an existing character sheet, I was not very happy with it. I mean no offence — I understand how hard can it be to create well looking and well working character sheet. The one that was present at this time was based on a Roll20 character sheet for that first edition of the game. And so I decided to make a character sheet for the Second Edition from scratch. I managed to write a basic version of it: It looks similar to the one presented in the core book — exactly the same colors used in PDF, same fonts (if you have them installed on your system) or at least same font families, official logo, same background colors, same structure, offsets, etc. etc. … It can calculate Raises on a basic rolls — yes, you read this correctly; I know that with my solution it is possible to cheat, but it will require some tech magic on the player side, and I think that if your player goes to such lengths for cheating, then he probably really want damn good rolls. It can keep track of your character Wounds — and Dramatic Wounds affect your Risk rolls. It can keep track of your character Stories, Backgrounds, Arcana and so on. It supports translations — currently English and Russian (translated myself) versions are available Sounds great, right? Well, I hope it does. Now to the sad part. After some recent events in my life I decided that Roll20 games aren't for me — and so I also stopped working on this sheet. There are a lot of comments in the code, so if someone picks this up and continue work, this should help to understand how all of this is works. Also fell free to text me (better to be done in Discord, None#9497). Code is available here: <a href="https://github.com/sullome/roll20-7th-Sea-2E" rel="nofollow">https://github.com/sullome/roll20-7th-Sea-2E</a>