Level 5 DCC sword-and-planet adventuring! Core and non-core classes. The campaign, going on its 56th session, has traveled the stars, the planes, and other worlds now find themselves stranded on a violent dying world. Strangers from the far reaches of existence have found themselves drawn
involuntarily to the dying planet with it’s fading purple suns. Whether
from the nadir of a phlogistonal vortex, the machinations of a desperate
wizard, or just plain old dumb luck you find yourself in a rag-tag
group of similar lost souls. Are you doomed to perish on this world
under the radiation of a darkling sun, conquer the native civilization,
or find a way off this accursed rock? Due to the level range of PCs, some familiarity with DCC would be ideal. If you haven't played it but you're a quick learner and not intimidated by a new system you're still welcome to come play with us! <a href="https://app.roll20.net/lfg/listing/122678/a-dying-world" rel="nofollow">https://app.roll20.net/lfg/listing/122678/a-dying-world</a>