I've been playing around, and I think it's possible to homebrew something with the FUDGE mechanics (the ones that FATE is built off of). I haven't quite figured it all yet, but I'm thinking of foregoing the traditional Skills system, and instead having Attributes (Strength, Dexterity, Vitality, Magic, Agility, Luck) and Knowledges (I've got 16 different ones so far). Everything would be covered under rolling those. I've also been thinking about Demon Fusion. I'm thinking have each Race have a set amount of demons in it, and each demon is assigned a tier. When you fuse two demons together, you consult the chart to see what the resulting Demon's race would be, and then find the median between their tiers to determine which demon is produced. I mad a mock-up chart with only six races: Divine, Vile, Fairy, Beast, Fallen, and Foul. I'm thinking for Fusion Accidents, maybe have the player roll their Fudge dice for every fusion. If they get four minuses, then they end up with a Slime, whereas if they roll four Pluses, they get a Famed type demon. Beyond that, I haven't worked out any mechanics. What do you guys think? And do you have any suggestions?