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Why do some of my tokens have x-ray vision?

Hi guys.  I'm stumped trying to figure this dynamic lighting issue.  For some reason some of my player characters have x-ray vision.  In my game,  all my players have darkvision, and I set it up with 60 / -10 / 360 degrees with 'has sight' box ticked.  I'm testing the view of each token by pressing CTRL-L, and I noticed that my Dwarf correctly has his vision stopping at a wall (which is correct), but my Tiefling seems to be able to see through walls (which is not correct!).   It's something in the character sheet, as I experimented by having the tiefling's token point to the dwarf's character sheet, and then the dynamic lighting started working.  Two screenshots to illustrate my point. Dwarf: His dark vision correctly stops at the walls via dynamic lighting.  Tiefling:  For some reason the tiefling can see through walls.  CTRL-L was pressed for both. Any ideas whats going on with the character sheet guys?
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Pantoufle
Pro
Sheet Author
Translator
Hello, do you have advanced fog of war enabled? If yes, I think that your tieffling was on the other side of the wall in the past and not your dwarf :)
1543166935
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
If this is indeed the case, you can try resetting or editing fog of war , but if you reset it will do this for ALL tokens .
Resetting the fog fixed the issue. Thanks guys. One weird thing:  With my dwarf I moved him inside the wall, and then back out, and he still couldn't see through the walls. Wierd issue but not a big deal I guess!
1543200304
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Glad it worked for you Shuvo. As for the dwarf, if it's not a big deal, then we'll consider this solved. Happy Rolling!