Hello everyone, I'm here to ask serious help because me and my GM are going crazy looking for a solution for the following issue: my GM creates the map/dungeon and on DL layer and he draws all the walls and the doors to have the correct lightview in-game. So far so good. The issue shows up as long as he puts on the map (any layer) tokens for light-source like torch, lamp, bonefire etc. which emits light that all players can see. If he puts, for example, a torch in a room (still not discovered) far far away from players' position, everybody can see that room in the complete darkness, no matter what. In the GM's CTRL+L view everything seems ok but it's a lie because the actual players will see the room lightened up in the dark map. We tried almost every setting and it seems that we can't solve the problem. If there's something that emits light, the room/hallway where it's put will be seen from everybody, no matter if there's a wall, a door or an elephant that blocks the line of sight of the players. I hope you can understand the issue from my chaotic description. Thank you in advance for all the possible support Luke