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More Bars/Circles for visible stats desired

I like the three circle, and the health bars that can be made visible. However, my game uses many ablative stats I'd like to track, and it would be great if I could add more bars/stats indicators on the board. Anybody else like that idea?
Hmmm...no reply. Nobody else has ever wished to see this feature?
The problem is that bars cover the token; I find three is too many as it is! I limit my games to two, and the top two bars at that. Circles is a different matter, but again there's a limit in how many is too much. Three seems about right, but I wouldn't be against the option to add more. -Phnord
There have been numerous requests for more bubbles (and hence for bars) in the history. I'm fairly sure people just can't be bothered to support the same idea every month when someone readdresses the subject. My verion of this request was that we could decide how many (visible) bubbles a specific token has (like 0 - 10) in the token options.
Well more bubbles will make it more cluttered. May i suggest making a macro similar to what I did that sends a whisper to yourself with the stats listed in it as text?
Dave, do you activate that macro by clicking on a token? I can understand the problem with adding more bars, since they do tend to cover the token. The bubbles are only there when one clicks on the token, right? Maybe they could consider creating a pop-out info box containing expanded, modifiable scores (bubbles)? Click on the token and the info box pops up, much like the bubbles do, but temporary, and visible without covering the token?
Maetco, did you get any indication that they might implement such a thing (decide how many (visible) bubbles a specific token has (like 0 - 10) in the token options)? Maetco said: There have been numerous requests for more bubbles (and hence for bars) in the history. I'm fairly sure people just can't be bothered to support the same idea every month when someone readdresses the subject. My verion of this request was that we could decide how many (visible) bubbles a specific token has (like 0 - 10) in the token options.
Yeah, I've said it before, but I wish it were optional at least. I do Betrayal at HOTH, which has 4 stats, and Pokémon Tabletop, which has 6 stats, so the extra options certainly don't hurt. Heck, even DND and Pathfinder have 6 core Attributes.
Dan Cross said: Dave, do you activate that macro by clicking on a token? I can understand the problem with adding more bars, since they do tend to cover the token. The bubbles are only there when one clicks on the token, right? Maybe they could consider creating a pop-out info box containing expanded, modifiable scores (bubbles)? Click on the token and the info box pops up, much like the bubbles do, but temporary, and visible without covering the token? yes I do it's set to @{target|stat}. Robert R. said: Yeah, I've said it before, but I wish it were optional at least. I do Betrayal at HOTH, which has 4 stats, and Pokémon Tabletop, which has 6 stats, so the extra options certainly don't hurt. Heck, even DND and Pathfinder have 6 core Attributes. I don't think those bubbles were ever actually intended to be there for every single core attribute/stat. I think they were primarily intended for stuff like Health, Mana, and Stamina. Stuff that would have a bar that is drained/refilled constantly.
Dan Cross said: Maetco, did you get any indication that they might implement such a thing (decide how many (visible) bubbles a specific token has (like 0 - 10) in the token options)? Maetco said: There have been numerous requests for more bubbles (and hence for bars) in the history. I'm fairly sure people just can't be bothered to support the same idea every month when someone readdresses the subject. My verion of this request was that we could decide how many (visible) bubbles a specific token has (like 0 - 10) in the token options. To my knowledge no official response has been given by the devs about increasing the number of bubbles or about giving the users the option to decide how many bubbles are visible.
I agree, more visual trackers via optional bars/bubbles for the bazillion effects that can be applied to the token.
+1