
Greetings y'all that are capable of helping So, a macro I'm trying to make for one of my games is a like, double success check? if that makes sense? Right now, what I need is a way to roll say 'A' 6 sided dice, and have each dice be check against a quality 'Q'. So that would be {Ad6}>Q. if A =6 and Q=3, (also, I love dice being sorted high to low, so I basically always put that in) /roll {6d6sd}>4 {6,5,4,4,3,1} = 4 Successes Now what I would like to see if that the total number of successes happens to be higher than a different variable that I can call. lets say the value is 2 and the name is Z I don't do a lot of coding, but I still remember how Ti-84 graphing calculator basic programming works And the exact way I'd do it there (And I've checked, this works) :0 -> C :For(x,1,A) :If randInt(1,6)>Q :C+1 -> C :END :IF C>Z :Then :Disp "WIN" :else :DISP "LOSE" Please I hope the above makes sense, and if anyone could provide a solution I'll be deeply grateful